For the 2nd 3D modelling assessment for my course
I am currently studying, I am required to produce a 3D model of a vehicle which
will need to be efficiently created using 5000 triangles. I decided to create a
space ship based on the appearance of the aquatic animal the stingray. I
created a simple set of plans for me to create my model from. It portrayed the
front view, side view and top view in order to insure the proportions of the
model were as they should be. We were taught in our tutorials how to create a symmetrical
3D model utilizing the duplicate special function.
In the end the 3D model differed from the original plans
slightly due to a shift in the visual expectations of the model. I discovered
the extract faces tool which was used to separate the glass from the initial 3D
model to allow an entrance into the seat of the vehicle. An extra feature I looked into was smooth
binding to allow the animation of the tail of the vehicle to give an organic appearance
similar to that of the animal that inspired it initially, unfortunately the
mesh would deform incorrectly until I learned about the ability to paint skin
weights. This allowed the front of the vehicle to have a great deal of weight
causing the tail to move appropriately for animation. I am happy with the vehicle
because it appeared almost exactly how I imagined and I managed to make it
nearly reach the provided tri count.
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