Friday, 19 December 2014

Blog post #5

This week I have been working on a very simple low poly treasure chest for an assessment using basic polygonal 3D modelling techniques in order to produce a final result. I started off with a simple cube with 4 divisions and slowly formed the shape of the base of the chest. I extruded the faces of the chest to produce extra details and add a sense of depth in the opening at the top and inserted edge loops when necessary.  I then duplicated the faces at the top of the base of the chest in order to begin the creation of the lid.

Using extrusions I made a 3d object from the simple faces which were apparent in the beginning of the creation of the lid. They were also used to give it a sense of depth. After the general shape of the treasure chest was created I softened and hardened the edges of the object depending on what produced the most natural appearance. I then parented the base of the object to the lid to keep both pieces as an entire object.

I am fairly happy with the final product which took several attempts to create without any problems with the geometry.

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